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E-learning Market Report Scope & Overview:

E-learning market size was valued at USD 456.5 Billion Bn in 2023 and is expected to reach USD 1532 Billion by 2032 and grow at a CAGR of 14.4% over the forecast period 2024-2032.

E-Learning is the transmission of instructional information using electronic technology, such as compact discs (CDs), computer-based training (CBT), or Web-based applications. E-Learning has become an important part of today's educational system. e-Learning has been utilized in a range of areas since its introduction, including information technology, marine, retail, healthcare, telecommunications, and financial services. E-Learning programs are used in these industries to teach people as well as disseminate knowledge.

E-learning Market

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E-learning is a method of imparting knowledge to pupils using electronic media such as videos, audio, e-books, augmented reality/virtual reality, or any other electronic medium. Students gain from e-learning since it lowers the cost of education and allows them to pursue specialized courses. E-learning has also become an important part of most businesses since it increases employee performance.

TakeLessons, a start-up with a website where users can book paid online and in-person seminars on a range of subjects, has been bought by Microsoft. TakeLessons assists customers in enrolling in online and offline classes on consumer-oriented topics such as learning to play musical instruments and speaking a foreign language. The learning portfolio is distinct from LinkedIn Learning's business-focused material.

MARKET DYNAMICS:

KEY DRIVERS:

  • The digitalization of material is increasing.

  • The LMS is migrating to a cloud-based solution.

  • Higher education sectors are expanding.

  • Companies are improving their training programs.

RESTRAINTS:

  • Upgrades to current systems provide a number of challenges.

  • Initial investment costs are high, and cyber-threats are a concern.

OPPORTUNITY:

  • Increasing government activities and programs.

  • Internet and mobile learning are becoming more popular.

CHALLENGES:

  • In E-learning systems, there aren't enough face-to-face interactions.

  • Higher levels of self-motivation are limiting the expansion of the e-learning business.

IMPACT OF COVID-19:

In recent years, the e-learning sector has seen substantial expansion. Furthermore, the market had a sharp increase in 2020 as a result of the COVID-19 pandemic. This might be ascribed to the adoption of numerous skill improvement campaigns by governments and businesses throughout the world. Due to increased investment in skill evaluation technologies for a better understanding of employees on an emotional and cultural scale, the e-learning industry is expected to thrive in the COVID-19 environment. Furthermore, in order to stay competitive, the majority of EdTech companies have moved their focus to digitalization in order to provide online services that assist employees and students in comparing their skill levels and selecting the best alternatives and offers for conducting assessments online. COVID-19 has become clear that it will have long-term effects on people's lives and economies by increasing demand for e-learning in conjunction with an increase in demand for skilled labor and an increase in a government effort to raise overall worker levels, which will positively impact market growth.

MARKET ESTIMATION:

E-learning is a broad term that refers to a variety of courseware and content delivery services for a variety of end-user applications. Packaged material, learning management systems, and other developing learning outlets, such as serious games and gamified mobile applications, are the most prevalent. Video-based learning, virtual classrooms, social learning, gamification, and simulations are all-important education paradigms that are gaining traction. Gamification and virtual classrooms stand out from the others due to their high levels of engagement and perceived efficacy.

When taking an instructor-led course, the speed is normally predefined and cannot be changed to suit your needs. One of the most popular options is self-paced study. Self-paced learning is a way of learning that allows the student to study at his or her own speed. It gives the students control over how much content they use and how much time they spend doing so. Self-paced learning dominated the global e-learning market in 2021, and it is predicted to grow at a faster rate than instructor-led learning throughout the forecast period.

In terms of e-learning market share, the corporate e-learning market accounted for the largest share in 2021, which is noteworthy, thanks to a growing focus on talent up-gradation and retention. Furthermore, as organizations grow their corporate presence across countries, globalization is requiring a diverse combination of functional and linguistic abilities for the crucial personnel. The K-12 and higher education segments accounted for roughly the second and third highest share of revenue in the e-learning market, respectively, due to increased federal budgetary allocations in the education sector, as they invest in improving digital connectivity and ensuring high-quality education to gain resource competitiveness.

The training feature provides learners with live or recorded lectures, as well as essential notes or other relevant information. Testing is critical in determining a learner's grasping capacity. It also verifies a student's understanding of a particular subject or course. In 2021, the worldwide e-learning market was dominated by training functions.

KEY MARKET SEGMENTS:

On The Basis of Delivery Mode:

  • Packaged Content

  • LMS

  • Others

On The Basis of Learning Mode:

  • Self-Paced

  • Instructor-Led

On The Basis of Function:

  • Training

  • Testing

On The Basis of End-User:

  • Corporate

  • Higher Education

  • K-12

  • Government

  • Vocational

E-learning Market

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REGIONAL ANALYSIS:

In North America's e-learning market, the United States and Canada generate the most income. The expansion of the e-learning market in North America is being driven by the rising availability of internet infrastructure and the high prevalence of smartphones and tablets in the area. The demand for e-learning modules in the North American market is being fueled by benefits such as broad access to new learning and training solutions. To obtain market share in the North American e-learning industry, vendors are focused on learning modules with high levels of engagement, personalization, and content quality.

REGIONAL COVERAGE:

  • North America

    • USA

    • Canada

    • Mexico

  • Europe

    • Germany

    • UK

    • France

    • Italy

    • Spain

    • The Netherlands

    • Rest of Europe

  • Asia-Pacific

    • Japan

    • south Korea

    • China

    • India

    • Australia

    • Rest of Asia-Pacific

  • The Middle East & Africa

    • Israel

    • UAE

    • South Africa

    • Rest of Middle East & Africa

  • Latin America

    • Brazil

    • Argentina

    • Rest of Latin America

KEY PLAYERS:

The major key players are Adobe, Aptara Inc., Articulate Global, LLC, CERTPOINT, Cisco Systems, Inc., Citrix Systems, Inc., D2L Corporation, Microsoft Corporation, Oracle Corporation, SAP SE & Other Players

Articulate Global - Company Financial Analysis

Company Landscape Analysis

E-learning Market Report Scope:
Report Attributes Details
Market Size in 2023  USD 456.5 Bn
Market Size by 2032  USD 1532 Bn
CAGR   CAGR of 14.4% From 2024 to 2031
Base Year  2023
Forecast Period  2024-2032
Historical Data  2020-2022
Report Scope & Coverage Market Size, Segments Analysis, Competitive  Landscape, Regional Analysis, DROC & SWOT Analysis, Forecast Outlook
Key Segments • by Delivery Mode (Packaged Content, LMS, Others)
• by Learning Mode (Self-Paced and Instructor-Led)
• by Function (Training and Testing)
• by End-User (Corporate, Higher Education, K-12, Government, Vocational)
Regional Analysis/Coverage North America (USA, Canada, Mexico), Europe
(Germany, UK, France, Italy, Spain, Netherlands,
Rest of Europe), Asia-Pacific (Japan, South Korea,
China, India, Australia, Rest of Asia-Pacific), The
Middle East & Africa (Israel, UAE, South Africa,
Rest of Middle East & Africa), Latin America (Brazil, Argentina, Rest of Latin America)
Company Profiles Adobe, Aptara Inc., Articulate Global, LLC, CERTPOINT, Cisco Systems, Inc., Citrix Systems, Inc., D2L Corporation, Microsoft Corporation, Oracle Corporation, SAP SE
Key Drivers • The digitalization of material is increasing.
• The LMS is migrating to a cloud-based solution.
Market Challenges • In E-learning systems, there aren't enough face-to-face interactions.
• Higher levels of self-motivation are limiting the expansion of the e-learning business.

 

Frequently Asked Questions

Ans:-  The E-learning market size was valued at USD 456.5 Bn in 2023.

Ans:- Increasing government activities and programs and Internet and mobile learning are becoming more popular.

Ans:- The segments covered in the  E-learning market report for the study are On The Basis of Delivery Mode, Learning Mode, Function, and End-User.

Ans:- The major key players are Adobe, Aptara Inc., Articulate Global, LLC, CERTPOINT, Cisco Systems, Inc., Citrix Systems, Inc., D2L Corporation, Microsoft Corporation, Oracle Corporation, SAP SE.

 

Ans:- The study includes a comprehensive analysis of  E-learning market trends, present and future market forecasts, DROC analysis, and impact analysis for the projected period.

Porter's five forces analysis aids in the study of buyer and supplier potential as well as the competitive landscape etc.

Table of Contents

 

1. Introduction

1.1 Market Definition 

1.2 Scope

1.3 Research Assumptions

2. Research Methodology

3. Market Dynamics

3.1 Drivers

3.2 Restraints

3.3 Opportunities

3.4 Challenges 

4. Impact Analysis

4.1 COVID-19 Impact Analysis

4.2 Impact of Ukraine- Russia war

4.3 Impact of ongoing Recession

4.3.1 Introduction

4.3.2 Impact on major economies

4.3.2.1 US

4.3.2.2 Canada

4.3.2.3 Germany

4.3.2.4 France

4.3.2.5 United Kingdom

4.3.2.6 China

4.3.2.7 Japan

4.3.2.8 South Korea

4.3.2.9 Rest of the World

5. Value Chain Analysis

6. Porter’s 5 forces model

7. PEST Analysis

8. E-learning Market Segmentation, by Delivery Mode

8.1 Packaged Content

8.2 LMS

8.3 Others

9. E-learning Market Segmentation, by Learning Mode

9.1 Self-Paced

9.2 Instructor-Led

10. E-learning Market Segmentation, by Function

10.1 Training

10.2 Testing

11. E-learning Market Segmentation, by End-User

11.1 Corporate

11.2 Higher Education

11.3 K-12

11.4 Government

11.5 Vocational

12. Regional Analysis

12.1 Introduction

12.2 North America

12.2.1 USA

12.2.2 Canada

12.2.3 Mexico

12.3 Europe

12.3.1 Germany

12.3.2 UK

12.3.3 France

12.3.4 Italy

12.3.5 Spain

12.3.6 The Netherlands

12.3.7 Rest of Europe

12.4 Asia-Pacific

12.4.1 Japan

12.4.2 South Korea

12.4.3 China

12.4.4 India

12.4.5 Australia

12.4.6 Rest of Asia-Pacific

12.5 The Middle East & Africa

12.5.1 Israel

12.5.2 UAE

12.5.3 South Africa

12.5.4 Rest

12.6 Latin America

12.6.1 Brazil

12.6.2 Argentina

12.6.3 Rest of Latin America

13. Company Profiles

13.1 Adobe

13.1.1 Financial

13.1.2 Products/ Services Offered

13.1.3 SWOT Analysis

13.1.4 The SNS view

13.2 Aptara Inc.

13.3 Articulate Global, LLC

13.4 CERTPOINT

13.5 Cisco Systems, Inc.

13.6 Citrix Systems, Inc.

13.7 D2L Corporation

13.8 Microsoft Corporation

13.9 Oracle Corporation

13.10 SAP SE

14. Competitive Landscape

14.1 Competitive Benchmarking

14.2 Market Share Analysis

14.3 Recent Developments

15. Conclusion

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Secondary Research or Desk Research is as the name suggests is a research process wherein, we collect data through the readily available information. In this process we use various paid and unpaid databases which our team has access to and gather data through the same. This includes examining of listed companies’ annual reports, Journals, SEC filling etc. Apart from this our team has access to various associations across the globe across different industries. Lastly, we have exchange relationships with various university as well as individual libraries.

Secondary Research

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Primary Research

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Data Bank Validation

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